Custom Serialization
Shows how to plug in your own serializers (e.g. JSON or Protobuf).
Scenario
You need to send complex objects rather than plain strings.
Code Example
using SocketMeister;
using Newtonsoft.Json;
// Create client with JSON serializer callbacks
var client = new SocketClient(
host: "localhost",
port: 5003,
serializer: obj => JsonConvert.SerializeObject(obj),
deserializer: str => JsonConvert.DeserializeObject<MyDto>(str)
);
client.Connect();
// Send a DTO
client.Send(new MyDto { Id = 42, Name = "Foobar" });
var responseDto = (MyDto)client.Receive();
Console.WriteLine($"Received DTO with Name={responseDto.Name}");